![]() Pleasant background, links to the app stores, a high – quality trailer for the game and compelling screenshots. Starting with S nowman’s website and continuing with the official site specially created for the game, everything shows that developers followed the best practices when they wanted to present their creation. ![]() This is an important lesson for all developers, no matter the app category, but there are many aspects you should take into account when you make this type of decision.Ĭustomers interested in the product have a lot of methods for finding out more about Alto’s Adventure. It is known the fact that iOS users’ prefer to pay a fixed fee if they discover a valuable app while Android customers look for free apps and after a while, some of them convert and purchase different items inside the game. They explain this approach by pointing to the differences between the two platforms. They launched the game on Apple App Store as a paid app while the version released on Google Play Store is free with in-app purchases. The team that created Alto’s Adventure chose a rare way to monetize their app. This is a great opportunity for us to present a strategy that can produce amazing results if it is applied in a thoughtful manner. Therefore we will summarize all techniques that made users enjoy their journey through this game. Get it along with the iPad/iPhone version for $2.99 on the App Store.We must confess that Alto’s Adventure is one of those apps which implemented almost all marketing methods presented so far on our blog. What Sucks: Quick successive sessions work well on phones and tablets, but feels a bit shallow on the TV.īuy It: If you’re looking for a super casual experience to try gaming on your Apple TV, check out Alto’s Adventure. What’s Good: One of the easiest games to pick up and play, you don’t even have to change how you hold the remote. Your progress syncs with the iPhone/iPad games as long as you sign into Game Center, so there isn’t a lot to lose for taking this for a spin. Since you get it as a bonus, it’s a nice little time killer right on your TV. I still play this game all the time, and the TV app helps keep the flame alive. This is still a strong contender for game of the year for the iPad. If you haven’t previously played Alto’s Adventure, grab it now. It may be a console with different goals, but it’s a console nonetheless.) This game is great, but I am not sure how well this experience translates to the console experience. While I can still do that on the Apple TV, it isn’t exactly the experience that I’m going for when sitting on the couch. The thing that I’ve always liked about Alto’s Adventure is that I can power out a game in a few minutes and manage to clear some goals. As with the iPhone/iPad version, this is all you need to string together tricks and rack up your high score. As you snowboard down the side of the mountain, you press down the main button of the remote to jump. Granted, Alto’s Adventure retains the single button control of the touch version. I didn’t buy a game controller for the Apple TV, so all my game play was with the remote. I feel that this is a great test of the Apple TV as a gaming device, since I am already so familiar with the game. This was already one of my favorite games on my iPad. One of the first things I downloaded was Alto’s Adventure. It’s surprising how many apps I already own on the launch of the App Store for Apple TV.
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